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	</style></head><body><pre><span class='line'>  1</span> <span class="COMM">/****************************************************************************
<span class='line'>  2</span>  Copyright (c) 2010-2012 cocos2d-x.org
<span class='line'>  3</span>  Copyright (c) 2008-2010 Ricardo Quesada
<span class='line'>  4</span>  Copyright (c) 2011      Zynga Inc.
<span class='line'>  5</span> 
<span class='line'>  6</span>  http://www.cocos2d-x.org
<span class='line'>  7</span> 
<span class='line'>  8</span>  Permission is hereby granted, free of charge, to any person obtaining a copy
<span class='line'>  9</span>  of this software and associated documentation files (the "Software"), to deal
<span class='line'> 10</span>  in the Software without restriction, including without limitation the rights
<span class='line'> 11</span>  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
<span class='line'> 12</span>  copies of the Software, and to permit persons to whom the Software is
<span class='line'> 13</span>  furnished to do so, subject to the following conditions:
<span class='line'> 14</span> 
<span class='line'> 15</span>  The above copyright notice and this permission notice shall be included in
<span class='line'> 16</span>  all copies or substantial portions of the Software.
<span class='line'> 17</span> 
<span class='line'> 18</span>  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
<span class='line'> 19</span>  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
<span class='line'> 20</span>  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
<span class='line'> 21</span>  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
<span class='line'> 22</span>  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
<span class='line'> 23</span>  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
<span class='line'> 24</span>  THE SOFTWARE.
<span class='line'> 25</span>  ****************************************************************************/</span><span class="WHIT">
<span class='line'> 26</span> 
<span class='line'> 27</span> </span><span class="COMM">/**
<span class='line'> 28</span>  * &lt;p>
<span class='line'> 29</span>  *   Drawing primitives Utility Class. this class is base class, it contain some render type version: Canvas, WebGL, DOM.&lt;br/>
<span class='line'> 30</span>  *   this class contain some primitive Drawing Method: &lt;br/>
<span class='line'> 31</span>  *     - drawPoint&lt;br/>
<span class='line'> 32</span>  *     - drawLine&lt;br/>
<span class='line'> 33</span>  *     - drawPoly&lt;br/>
<span class='line'> 34</span>  *     - drawCircle&lt;br/>
<span class='line'> 35</span>  *     - drawQuadBezier&lt;br/>
<span class='line'> 36</span>  *     - drawCubicBezier&lt;br/>
<span class='line'> 37</span>  *     You can change the color, width and other property by calling these WebGL API:&lt;br/>
<span class='line'> 38</span>  *     glColor4ub(), glLineWidth(), glPointSize().&lt;br/>
<span class='line'> 39</span>  * &lt;/p>
<span class='line'> 40</span>  * @class
<span class='line'> 41</span>  * @extends cc.Class
<span class='line'> 42</span>  * @warning These functions draws the Line, Point, Polygon, immediately. They aren't batched. &lt;br/>
<span class='line'> 43</span>  *   If you are going to make a game that depends on these primitives, I suggest creating a batch.
<span class='line'> 44</span>  */</span><span class="WHIT">
<span class='line'> 45</span> </span><span class="NAME">cc.DrawingPrimitive</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.Class.extend</span><span class="PUNC">(</span><span class="COMM">/** @lends cc.DrawingPrimitive# */</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 46</span> </span><span class="WHIT">    </span><span class="NAME">_renderContext</span><span class="PUNC">:</span><span class="KEYW">null</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 47</span> 
<span class='line'> 48</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'> 49</span>      * set render context of drawing primitive
<span class='line'> 50</span>      * @param context
<span class='line'> 51</span>      */</span><span class="WHIT">
<span class='line'> 52</span> </span><span class="WHIT">    </span><span class="NAME">setRenderContext</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">context</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 53</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">context</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 54</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 55</span> 
<span class='line'> 56</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'> 57</span>      * returns render context of drawing primitive
<span class='line'> 58</span>      * @return {CanvasContext}
<span class='line'> 59</span>      */</span><span class="WHIT">
<span class='line'> 60</span> </span><span class="WHIT">    </span><span class="NAME">getRenderContext</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 61</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._renderContext</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 62</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 63</span> 
<span class='line'> 64</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'> 65</span>      * Constructor
<span class='line'> 66</span>      * @param {CanvasContext} renderContext
<span class='line'> 67</span>      */</span><span class="WHIT">
<span class='line'> 68</span> </span><span class="WHIT">    </span><span class="NAME">ctor</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">renderContext</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 69</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">renderContext</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 70</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 71</span> 
<span class='line'> 72</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'> 73</span>      * draws a point given x and y coordinate measured in points
<span class='line'> 74</span>      * @param {cc.Point} point
<span class='line'> 75</span>      */</span><span class="WHIT">
<span class='line'> 76</span> </span><span class="WHIT">    </span><span class="NAME">drawPoint</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">point</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 77</span> </span><span class="WHIT">        </span><span class="NAME">cc.log</span><span class="PUNC">(</span><span class="STRN">"DrawingPrimitive.drawPoint() not implement!"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 78</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 79</span> 
<span class='line'> 80</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'> 81</span>      * draws an array of points.
<span class='line'> 82</span>      * @param {Array} points point of array
<span class='line'> 83</span>      * @param {Number} numberOfPoints
<span class='line'> 84</span>      */</span><span class="WHIT">
<span class='line'> 85</span> </span><span class="WHIT">    </span><span class="NAME">drawPoints</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">points</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">numberOfPoints</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 86</span> </span><span class="WHIT">        </span><span class="NAME">cc.log</span><span class="PUNC">(</span><span class="STRN">"DrawingPrimitive.drawPoints() not implement!"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 87</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 88</span> 
<span class='line'> 89</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'> 90</span>      * draws a line given the origin and destination point measured in points
<span class='line'> 91</span>      * @param {cc.Point} origin
<span class='line'> 92</span>      * @param {cc.Point} destination
<span class='line'> 93</span>      */</span><span class="WHIT">
<span class='line'> 94</span> </span><span class="WHIT">    </span><span class="NAME">drawLine</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">origin</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">destination</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 95</span> </span><span class="WHIT">        </span><span class="NAME">cc.log</span><span class="PUNC">(</span><span class="STRN">"DrawingPrimitive.drawLine() not implement!"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 96</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 97</span> 
<span class='line'> 98</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'> 99</span>      * draws a poligon given a pointer to cc.Point coordiantes and the number of vertices measured in points.
<span class='line'>100</span>      * @param {Array} vertices a pointer to cc.Point coordiantes
<span class='line'>101</span>      * @param {Number} numOfVertices the number of vertices measured in points
<span class='line'>102</span>      * @param {Boolean} closePolygon The polygon can be closed or open
<span class='line'>103</span>      * @param {Boolean} fill The polygon can be closed or open and optionally filled with current color
<span class='line'>104</span>      */</span><span class="WHIT">
<span class='line'>105</span> </span><span class="WHIT">    </span><span class="NAME">drawPoly</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">vertices</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">numOfVertices</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">closePolygon</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">fill</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>106</span> </span><span class="WHIT">        </span><span class="NAME">cc.log</span><span class="PUNC">(</span><span class="STRN">"DrawingPrimitive.drawPoly() not implement!"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>107</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>108</span> 
<span class='line'>109</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>110</span>      * draws a circle given the center, radius and number of segments.
<span class='line'>111</span>      * @param {cc.Point} center center of circle
<span class='line'>112</span>      * @param {Number} radius
<span class='line'>113</span>      * @param {Number} angle angle in radians
<span class='line'>114</span>      * @param {Number} segments
<span class='line'>115</span>      * @param {Boolean} drawLineToCenter
<span class='line'>116</span>      */</span><span class="WHIT">
<span class='line'>117</span> </span><span class="WHIT">    </span><span class="NAME">drawCircle</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">center</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">angle</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">drawLineToCenter</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>118</span> </span><span class="WHIT">        </span><span class="COMM">//WEBGL version</span><span class="WHIT">
<span class='line'>119</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">(</span><span class="NAME">segments</span><span class="WHIT"> </span><span class="PUNC">==</span><span class="WHIT"> </span><span class="STRN">"undefined"</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">segments</span><span class="WHIT"> </span><span class="PUNC">==</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>120</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>121</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>122</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">additionalSegment</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>123</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">drawLineToCenter</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>124</span> </span><span class="WHIT">            </span><span class="PUNC">++</span><span class="NAME">additionalSegment</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>125</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>126</span> 
<span class='line'>127</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">coef</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">2.0</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">Math.PI</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>128</span> 
<span class='line'>129</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vertices</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>130</span> 
<span class='line'>131</span> </span><span class="WHIT">        </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>132</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">rads</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">coef</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>133</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">j</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">Math.cos</span><span class="PUNC">(</span><span class="NAME">rads</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">angle</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">center.x</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>134</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">k</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">Math.sin</span><span class="PUNC">(</span><span class="NAME">rads</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">angle</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">center.y</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>135</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">addPoint</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">j</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">k</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>136</span> </span><span class="WHIT">            </span><span class="NAME">vertices.push</span><span class="PUNC">(</span><span class="NAME">addPoint</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>137</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>138</span> 
<span class='line'>139</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">drawLineToCenter</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>140</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">lastPoint</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">center.x</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">center.y</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>141</span> </span><span class="WHIT">            </span><span class="NAME">vertices.push</span><span class="PUNC">(</span><span class="NAME">lastPoint</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>142</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>143</span> 
<span class='line'>144</span> </span><span class="WHIT">        </span><span class="NAME">this.drawPoly</span><span class="PUNC">(</span><span class="NAME">vertices</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>145</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>146</span> 
<span class='line'>147</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>148</span>      * draws a quad bezier path
<span class='line'>149</span>      * @param {cc.Point} origin
<span class='line'>150</span>      * @param {cc.Point} control
<span class='line'>151</span>      * @param {cc.Point} destination
<span class='line'>152</span>      * @param {Number} segments
<span class='line'>153</span>      */</span><span class="WHIT">
<span class='line'>154</span> </span><span class="WHIT">    </span><span class="NAME">drawQuadBezier</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">origin</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">control</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">destination</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>155</span> </span><span class="WHIT">        </span><span class="NAME">cc.log</span><span class="PUNC">(</span><span class="STRN">"DrawingPrimitive.drawQuadBezier() not implement!"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>156</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>157</span> 
<span class='line'>158</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>159</span>      * draws a cubic bezier path
<span class='line'>160</span>      * @param {cc.Point} origin
<span class='line'>161</span>      * @param {cc.Point} control1
<span class='line'>162</span>      * @param {cc.Point} control2
<span class='line'>163</span>      * @param {cc.Point} destination
<span class='line'>164</span>      * @param {Number} segments
<span class='line'>165</span>      */</span><span class="WHIT">
<span class='line'>166</span> </span><span class="WHIT">    </span><span class="NAME">drawCubicBezier</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">origin</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">control1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">control2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">destination</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>167</span> </span><span class="WHIT">        </span><span class="NAME">cc.log</span><span class="PUNC">(</span><span class="STRN">"DrawingPrimitive.drawCubicBezier() not implement!"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>168</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>169</span> 
<span class='line'>170</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>171</span>      * draw a catmull rom line
<span class='line'>172</span>      * @param {cc.PointArray} points
<span class='line'>173</span>      * @param {Number} segments
<span class='line'>174</span>      */</span><span class="WHIT">
<span class='line'>175</span> </span><span class="WHIT">    </span><span class="NAME">drawCatmullRom</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">points</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>176</span> </span><span class="WHIT">        </span><span class="NAME">cc.log</span><span class="PUNC">(</span><span class="STRN">"DrawingPrimitive.drawCardinalSpline() not implement!"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>177</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>178</span> 
<span class='line'>179</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>180</span>      * draw a cardinal spline path
<span class='line'>181</span>      * @param {cc.PointArray} config
<span class='line'>182</span>      * @param {Number} tension
<span class='line'>183</span>      * @param {Number} segments
<span class='line'>184</span>      */</span><span class="WHIT">
<span class='line'>185</span> </span><span class="WHIT">    </span><span class="NAME">drawCardinalSpline</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">config</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">tension</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>186</span> </span><span class="WHIT">        </span><span class="NAME">cc.log</span><span class="PUNC">(</span><span class="STRN">"DrawingPrimitive.drawCardinalSpline() not implement!"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>187</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>188</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>189</span> 
<span class='line'>190</span> </span><span class="COMM">/**
<span class='line'>191</span>  * Canvas of DrawingPrimitive implement version
<span class='line'>192</span>  * @class
<span class='line'>193</span>  * @extends cc.DrawingPrimitive
<span class='line'>194</span>  */</span><span class="WHIT">
<span class='line'>195</span> </span><span class="NAME">cc.DrawingPrimitiveCanvas</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.DrawingPrimitive.extend</span><span class="PUNC">(</span><span class="COMM">/** @lends cc.DrawingPrimitiveCanvas# */</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>196</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>197</span>      * draws a point given x and y coordinate measured in points
<span class='line'>198</span>      * @override
<span class='line'>199</span>      * @param {cc.Point} point
<span class='line'>200</span>      */</span><span class="WHIT">
<span class='line'>201</span> </span><span class="WHIT">    </span><span class="NAME">drawPoint</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">point</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">size</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>202</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">size</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>203</span> </span><span class="WHIT">            </span><span class="NAME">size</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>204</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>205</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">newPoint</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">point.x</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">point.y</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>206</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.beginPath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>207</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.arc</span><span class="PUNC">(</span><span class="NAME">newPoint.x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">newPoint.y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">size</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">Math.PI</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>208</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.closePath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>209</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.fill</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>210</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>211</span> 
<span class='line'>212</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>213</span>      * draws an array of points.
<span class='line'>214</span>      * @override
<span class='line'>215</span>      * @param {Array} points point of array
<span class='line'>216</span>      * @param {Number} numberOfPoints
<span class='line'>217</span>      */</span><span class="WHIT">
<span class='line'>218</span> </span><span class="WHIT">    </span><span class="NAME">drawPoints</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">points</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">numberOfPoints</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">size</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>219</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">points</span><span class="WHIT"> </span><span class="PUNC">==</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>220</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>221</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>222</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">size</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>223</span> </span><span class="WHIT">            </span><span class="NAME">size</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>224</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>225</span> 
<span class='line'>226</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.beginPath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>227</span> </span><span class="WHIT">        </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">points.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>228</span> </span><span class="WHIT">            </span><span class="NAME">this._renderContext.arc</span><span class="PUNC">(</span><span class="NAME">points</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">points</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>229</span> </span><span class="WHIT">                </span><span class="NAME">size</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">Math.PI</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>230</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>231</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.closePath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>232</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.fill</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>233</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>234</span> 
<span class='line'>235</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>236</span>      * draws a line given the origin and destination point measured in points
<span class='line'>237</span>      * @override
<span class='line'>238</span>      * @param {cc.Point} origin
<span class='line'>239</span>      * @param {cc.Point} destination
<span class='line'>240</span>      */</span><span class="WHIT">
<span class='line'>241</span> </span><span class="WHIT">    </span><span class="NAME">drawLine</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">origin</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">destination</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>242</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.beginPath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>243</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.moveTo</span><span class="PUNC">(</span><span class="NAME">origin.x</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">origin.y</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>244</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.lineTo</span><span class="PUNC">(</span><span class="NAME">destination.x</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">destination.y</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>245</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.closePath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>246</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.stroke</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>247</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>248</span> 
<span class='line'>249</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>250</span>      * draws a poligon given a pointer to cc.Point coordiantes and the number of vertices measured in points.
<span class='line'>251</span>      * @override
<span class='line'>252</span>      * @param {Array} vertices a pointer to cc.Point coordiantes
<span class='line'>253</span>      * @param {Number} numOfVertices the number of vertices measured in points
<span class='line'>254</span>      * @param {Boolean} closePolygon The polygon can be closed or open
<span class='line'>255</span>      * @param {Boolean} fill The polygon can be closed or open and optionally filled with current color
<span class='line'>256</span>      */</span><span class="WHIT">
<span class='line'>257</span> </span><span class="WHIT">    </span><span class="NAME">drawPoly</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">vertices</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">numOfVertices</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">closePolygon</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">fill</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>258</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">fill</span><span class="WHIT"> </span><span class="PUNC">==</span><span class="WHIT"> </span><span class="STRN">'undefined'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>259</span> </span><span class="WHIT">            </span><span class="NAME">fill</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>260</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>261</span> 
<span class='line'>262</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">vertices</span><span class="WHIT"> </span><span class="PUNC">==</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>263</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>264</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>265</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">vertices.length</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>266</span> </span><span class="WHIT">            </span><span class="KEYW">throw</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Error</span><span class="PUNC">(</span><span class="STRN">"Polygon's point must greater than 2"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>267</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>268</span> 
<span class='line'>269</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">firstPoint</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vertices</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>270</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.beginPath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>271</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.moveTo</span><span class="PUNC">(</span><span class="NAME">firstPoint.x</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">firstPoint.y</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>272</span> </span><span class="WHIT">        </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">vertices.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>273</span> </span><span class="WHIT">            </span><span class="NAME">this._renderContext.lineTo</span><span class="PUNC">(</span><span class="NAME">vertices</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">vertices</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>274</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>275</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">closePolygon</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>276</span> </span><span class="WHIT">            </span><span class="NAME">this._renderContext.closePath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>277</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>278</span> 
<span class='line'>279</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">fill</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>280</span> </span><span class="WHIT">            </span><span class="NAME">this._renderContext.fill</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>281</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>282</span> </span><span class="WHIT">            </span><span class="NAME">this._renderContext.stroke</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>283</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>284</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>285</span> 
<span class='line'>286</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>287</span>      * draws a circle given the center, radius and number of segments.
<span class='line'>288</span>      * @override
<span class='line'>289</span>      * @param {cc.Point} center center of circle
<span class='line'>290</span>      * @param {Number} radius
<span class='line'>291</span>      * @param {Number} angle angle in radians
<span class='line'>292</span>      * @param {Number} segments
<span class='line'>293</span>      * @param {Boolean} drawLineToCenter
<span class='line'>294</span>      */</span><span class="WHIT">
<span class='line'>295</span> </span><span class="WHIT">    </span><span class="NAME">drawCircle</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">center</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">angle</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">drawLineToCenter</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>296</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.beginPath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>297</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">endAngle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">angle</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">Math.PI</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>298</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.arc</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">|</span><span class="WHIT"> </span><span class="NAME">center.x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">|</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="PUNC">(</span><span class="NAME">center.y</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">angle</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">endAngle</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>299</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">drawLineToCenter</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>300</span> </span><span class="WHIT">            </span><span class="NAME">this._renderContext.lineTo</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">|</span><span class="WHIT"> </span><span class="NAME">center.x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">|</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="PUNC">(</span><span class="NAME">center.y</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>301</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>302</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.stroke</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>303</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>304</span> 
<span class='line'>305</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>306</span>      * draws a quad bezier path
<span class='line'>307</span>      * @override
<span class='line'>308</span>      * @param {cc.Point} origin
<span class='line'>309</span>      * @param {cc.Point} control
<span class='line'>310</span>      * @param {cc.Point} destination
<span class='line'>311</span>      * @param {Number} segments
<span class='line'>312</span>      */</span><span class="WHIT">
<span class='line'>313</span> </span><span class="WHIT">    </span><span class="NAME">drawQuadBezier</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">origin</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">control</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">destination</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>314</span> </span><span class="WHIT">        </span><span class="COMM">//this is OpenGL Algorithm</span><span class="WHIT">
<span class='line'>315</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vertices</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>316</span> 
<span class='line'>317</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>318</span> </span><span class="WHIT">        </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>319</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.pow</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">origin.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">2.0</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">control.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">destination.x</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>320</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.pow</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">origin.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">2.0</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">control.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">destination.y</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>321</span> </span><span class="WHIT">            </span><span class="NAME">vertices.push</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>322</span> </span><span class="WHIT">            </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>323</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>324</span> </span><span class="WHIT">        </span><span class="NAME">vertices.push</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">destination.x</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">destination.y</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>325</span> 
<span class='line'>326</span> </span><span class="WHIT">        </span><span class="NAME">this.drawPoly</span><span class="PUNC">(</span><span class="NAME">vertices</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>327</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>328</span> 
<span class='line'>329</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>330</span>      * draws a cubic bezier path
<span class='line'>331</span>      * @override
<span class='line'>332</span>      * @param {cc.Point} origin
<span class='line'>333</span>      * @param {cc.Point} control1
<span class='line'>334</span>      * @param {cc.Point} control2
<span class='line'>335</span>      * @param {cc.Point} destination
<span class='line'>336</span>      * @param {Number} segments
<span class='line'>337</span>      */</span><span class="WHIT">
<span class='line'>338</span> </span><span class="WHIT">    </span><span class="NAME">drawCubicBezier</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">origin</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">control1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">control2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">destination</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>339</span> </span><span class="WHIT">        </span><span class="COMM">//this is OpenGL Algorithm</span><span class="WHIT">
<span class='line'>340</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vertices</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>341</span> 
<span class='line'>342</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>343</span> </span><span class="WHIT">        </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>344</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.pow</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">origin.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">3.0</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">Math.pow</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">control1.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">3.0</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">control2.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">destination.x</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>345</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.pow</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">origin.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">3.0</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">Math.pow</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">control1.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">3.0</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">control2.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">destination.y</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>346</span> </span><span class="WHIT">            </span><span class="NAME">vertices.push</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>347</span> </span><span class="WHIT">            </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>348</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>349</span> </span><span class="WHIT">        </span><span class="NAME">vertices.push</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">destination.x</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">destination.y</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.CONTENT_SCALE_FACTOR</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>350</span> 
<span class='line'>351</span> </span><span class="WHIT">        </span><span class="NAME">this.drawPoly</span><span class="PUNC">(</span><span class="NAME">vertices</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>352</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>353</span> 
<span class='line'>354</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>355</span>      * draw a CatmullRom curve
<span class='line'>356</span>      * @override
<span class='line'>357</span>      * @param {cc.PointArray} points
<span class='line'>358</span>      * @param {Number} segments
<span class='line'>359</span>      */</span><span class="WHIT">
<span class='line'>360</span> </span><span class="WHIT">    </span><span class="NAME">drawCatmullRom</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">points</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>361</span> </span><span class="WHIT">        </span><span class="NAME">this.drawCardinalSpline</span><span class="PUNC">(</span><span class="NAME">points</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>362</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>363</span> 
<span class='line'>364</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>365</span>      * draw a cardinal spline path
<span class='line'>366</span>      * @override
<span class='line'>367</span>      * @param {cc.PointArray} config
<span class='line'>368</span>      * @param {Number} tension
<span class='line'>369</span>      * @param {Number} segments
<span class='line'>370</span>      */</span><span class="WHIT">
<span class='line'>371</span> </span><span class="WHIT">    </span><span class="NAME">drawCardinalSpline</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">config</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">tension</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>372</span> </span><span class="WHIT">        </span><span class="COMM">//lazy_init();</span><span class="WHIT">
<span class='line'>373</span> </span><span class="WHIT">        </span><span class="NAME">cc.renderContext.strokeStyle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">"rgba(255,255,255,1)"</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>374</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">points</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>375</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">p</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">lt</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>376</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">deltaT</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">config.length</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>377</span> 
<span class='line'>378</span> </span><span class="WHIT">        </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>379</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">dt</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>380</span> 
<span class='line'>381</span> </span><span class="WHIT">            </span><span class="COMM">// border</span><span class="WHIT">
<span class='line'>382</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">dt</span><span class="WHIT"> </span><span class="PUNC">==</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>383</span> </span><span class="WHIT">                </span><span class="NAME">p</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">config.length</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>384</span> </span><span class="WHIT">                </span><span class="NAME">lt</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>385</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>386</span> </span><span class="WHIT">                </span><span class="NAME">p</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">|</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">dt</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">deltaT</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>387</span> </span><span class="WHIT">                </span><span class="NAME">lt</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">dt</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">deltaT</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">p</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">deltaT</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>388</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>389</span> 
<span class='line'>390</span> </span><span class="WHIT">            </span><span class="COMM">// Interpolate</span><span class="WHIT">
<span class='line'>391</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">newPos</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.CardinalSplineAt</span><span class="PUNC">(</span><span class="WHIT">
<span class='line'>392</span> </span><span class="WHIT">                </span><span class="NAME">cc.getControlPointAt</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">config</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">p</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>393</span> </span><span class="WHIT">                </span><span class="NAME">cc.getControlPointAt</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">config</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">p</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>394</span> </span><span class="WHIT">                </span><span class="NAME">cc.getControlPointAt</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">config</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">p</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>395</span> </span><span class="WHIT">                </span><span class="NAME">cc.getControlPointAt</span><span class="PUNC">(</span><span class="WHIT"> </span><span class="NAME">config</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">p</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>396</span> </span><span class="WHIT">                </span><span class="NAME">tension</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">lt</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>397</span> </span><span class="WHIT">            </span><span class="NAME">points.push</span><span class="PUNC">(</span><span class="NAME">newPos</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>398</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>399</span> </span><span class="WHIT">        </span><span class="NAME">this.drawPoly</span><span class="PUNC">(</span><span class="NAME">points</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">segments</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>400</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>401</span> 
<span class='line'>402</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>403</span>      * draw an image
<span class='line'>404</span>      * @override
<span class='line'>405</span>      * @param {HTMLImageElement|HTMLCanvasElement} image
<span class='line'>406</span>      * @param {cc.Point} sourcePoint
<span class='line'>407</span>      * @param {cc.Size} sourceSize
<span class='line'>408</span>      * @param {cc.Point} destPoint
<span class='line'>409</span>      * @param {cc.Size} destSize
<span class='line'>410</span>      */</span><span class="WHIT">
<span class='line'>411</span> </span><span class="WHIT">    </span><span class="NAME">drawImage</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">sourcePoint</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">sourceSize</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">destPoint</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">destSize</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>412</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">len</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">arguments.length</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>413</span> </span><span class="WHIT">        </span><span class="KEYW">switch</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">len</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>414</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>415</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">height</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">image.height</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>416</span> </span><span class="WHIT">                </span><span class="NAME">this._renderContext.drawImage</span><span class="PUNC">(</span><span class="NAME">image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">sourcePoint.x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="PUNC">(</span><span class="NAME">sourcePoint.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">height</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>417</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>418</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>419</span> </span><span class="WHIT">                </span><span class="NAME">this._renderContext.drawImage</span><span class="PUNC">(</span><span class="NAME">image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">sourcePoint.x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="PUNC">(</span><span class="NAME">sourcePoint.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">sourceSize.height</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">sourceSize.width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">sourceSize.height</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>420</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>421</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">5</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>422</span> </span><span class="WHIT">                </span><span class="NAME">this._renderContext.drawImage</span><span class="PUNC">(</span><span class="NAME">image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">sourcePoint.x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">sourcePoint.y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">sourceSize.width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">sourceSize.height</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">destPoint.x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="PUNC">(</span><span class="NAME">destPoint.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">destSize.height</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>423</span> </span><span class="WHIT">                    </span><span class="NAME">destSize.width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">destSize.height</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>424</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>425</span> </span><span class="WHIT">            </span><span class="KEYW">default</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>426</span> </span><span class="WHIT">                </span><span class="KEYW">throw</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Error</span><span class="PUNC">(</span><span class="STRN">"Argument must be non-nil"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>427</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>428</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>429</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>430</span> 
<span class='line'>431</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>432</span>      * draw a star
<span class='line'>433</span>      * @param {CanvasContext} ctx canvas context
<span class='line'>434</span>      * @param {Number} radius
<span class='line'>435</span>      * @param {cc.Color3B|cc.Color4B|cc.Color4F} color
<span class='line'>436</span>      */</span><span class="WHIT">
<span class='line'>437</span> </span><span class="WHIT">    </span><span class="NAME">drawStar</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ctx</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">color</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>438</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">context</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">ctx</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">this._renderContext</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>439</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">color</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">cc.Color4F</span><span class="PUNC">)</span><span class="WHIT">
<span class='line'>440</span> </span><span class="WHIT">            </span><span class="NAME">color</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.Color3B</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">|</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">color.r</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NUMB">255</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">|</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">color.g</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NUMB">255</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">|</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">color.b</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NUMB">255</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>441</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">colorStr</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">"rgba("</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">color.r</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">","</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">color.g</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">","</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">color.b</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>442</span> </span><span class="WHIT">        </span><span class="NAME">context.fillStyle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">colorStr</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">",1)"</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>443</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">subRadius</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>444</span> 
<span class='line'>445</span> </span><span class="WHIT">        </span><span class="NAME">context.beginPath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>446</span> </span><span class="WHIT">        </span><span class="NAME">context.moveTo</span><span class="PUNC">(</span><span class="PUNC">-</span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>447</span> </span><span class="WHIT">        </span><span class="NAME">context.lineTo</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">subRadius</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>448</span> </span><span class="WHIT">        </span><span class="NAME">context.lineTo</span><span class="PUNC">(</span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>449</span> </span><span class="WHIT">        </span><span class="NAME">context.lineTo</span><span class="PUNC">(</span><span class="NAME">subRadius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>450</span> </span><span class="WHIT">        </span><span class="NAME">context.lineTo</span><span class="PUNC">(</span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">radius</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>451</span> </span><span class="WHIT">        </span><span class="NAME">context.lineTo</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">subRadius</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>452</span> </span><span class="WHIT">        </span><span class="NAME">context.lineTo</span><span class="PUNC">(</span><span class="PUNC">-</span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">radius</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>453</span> </span><span class="WHIT">        </span><span class="NAME">context.lineTo</span><span class="PUNC">(</span><span class="PUNC">-</span><span class="NAME">subRadius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>454</span> </span><span class="WHIT">        </span><span class="NAME">context.lineTo</span><span class="PUNC">(</span><span class="PUNC">-</span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>455</span> </span><span class="WHIT">        </span><span class="NAME">context.closePath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>456</span> </span><span class="WHIT">        </span><span class="NAME">context.fill</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>457</span> 
<span class='line'>458</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">g1</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">context.createRadialGradient</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">subRadius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>459</span> </span><span class="WHIT">        </span><span class="NAME">g1.addColorStop</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">colorStr</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">", 1)"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>460</span> </span><span class="WHIT">        </span><span class="NAME">g1.addColorStop</span><span class="PUNC">(</span><span class="NUMB">0.3</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">colorStr</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">", 0.8)"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>461</span> </span><span class="WHIT">        </span><span class="NAME">g1.addColorStop</span><span class="PUNC">(</span><span class="NUMB">1.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">colorStr</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">", 0.0)"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>462</span> </span><span class="WHIT">        </span><span class="NAME">context.fillStyle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">g1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>463</span> </span><span class="WHIT">        </span><span class="NAME">context.beginPath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>464</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">startAngle_1</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>465</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">endAngle_1</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PI2</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>466</span> </span><span class="WHIT">        </span><span class="NAME">context.arc</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">subRadius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">startAngle_1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">endAngle_1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>467</span> </span><span class="WHIT">        </span><span class="NAME">context.closePath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>468</span> </span><span class="WHIT">        </span><span class="NAME">context.fill</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>469</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>470</span> 
<span class='line'>471</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>472</span>      * draw a color ball
<span class='line'>473</span>      * @param {CanvasContext} ctx canvas context
<span class='line'>474</span>      * @param {Number} radius
<span class='line'>475</span>      * @param {cc.Color3B|cc.Color4B|cc.Color4F} color
<span class='line'>476</span>      */</span><span class="WHIT">
<span class='line'>477</span> </span><span class="WHIT">    </span><span class="NAME">drawColorBall</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ctx</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">color</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>478</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">context</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">ctx</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">this._renderContext</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>479</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">color</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">cc.Color4F</span><span class="PUNC">)</span><span class="WHIT">
<span class='line'>480</span> </span><span class="WHIT">            </span><span class="NAME">color</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.Color3B</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">|</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">color.r</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NUMB">255</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">|</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">color.g</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NUMB">255</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">|</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">color.b</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NUMB">255</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>481</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">colorStr</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">"rgba("</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">color.r</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">","</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">color.g</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">","</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">color.b</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>482</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">subRadius</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>483</span> 
<span class='line'>484</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">g1</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">context.createRadialGradient</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">subRadius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>485</span> </span><span class="WHIT">        </span><span class="NAME">g1.addColorStop</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">colorStr</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">", 1)"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>486</span> </span><span class="WHIT">        </span><span class="NAME">g1.addColorStop</span><span class="PUNC">(</span><span class="NUMB">0.3</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">colorStr</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">", 0.8)"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>487</span> </span><span class="WHIT">        </span><span class="NAME">g1.addColorStop</span><span class="PUNC">(</span><span class="NUMB">0.6</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">colorStr</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">", 0.4)"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>488</span> </span><span class="WHIT">        </span><span class="NAME">g1.addColorStop</span><span class="PUNC">(</span><span class="NUMB">1.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">colorStr</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">", 0.0)"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>489</span> </span><span class="WHIT">        </span><span class="NAME">context.fillStyle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">g1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>490</span> </span><span class="WHIT">        </span><span class="NAME">context.beginPath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>491</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">startAngle_1</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>492</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">endAngle_1</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PI2</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>493</span> </span><span class="WHIT">        </span><span class="NAME">context.arc</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">startAngle_1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">endAngle_1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>494</span> </span><span class="WHIT">        </span><span class="NAME">context.closePath</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>495</span> </span><span class="WHIT">        </span><span class="NAME">context.fill</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>496</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>497</span> 
<span class='line'>498</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>499</span>      * fill text
<span class='line'>500</span>      * @param {String} strText
<span class='line'>501</span>      * @param {Number} x
<span class='line'>502</span>      * @param {Number} y
<span class='line'>503</span>      */</span><span class="WHIT">
<span class='line'>504</span> </span><span class="WHIT">    </span><span class="NAME">fillText</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">strText</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>505</span> </span><span class="WHIT">        </span><span class="NAME">this._renderContext.fillText</span><span class="PUNC">(</span><span class="NAME">strText</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">y</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>506</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>507</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>508</span> 
<span class='line'>509</span> </span><span class="NAME">cc.PI2</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.PI</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>510</span> </span></pre></body></html>